

- #IL 2 STURMOVIK BATTLE OF STALINGRAD MRANTIFUN SERIES#
- #IL 2 STURMOVIK BATTLE OF STALINGRAD MRANTIFUN SIMULATOR#
Not to mention, repetitive flight paths/objectives.
#IL 2 STURMOVIK BATTLE OF STALINGRAD MRANTIFUN SERIES#
The "campaign" is a slightly-more-advanced Quick Mission Builder, is not dynamic and completely lacks any form of historical/squadron-based immersion - the only difference QMB and the "campaign" is that AI are placed on the map for you and you are dealt a very generic, repetitive series of missions/briefings that have no effect on the outcome of the battle.
#IL 2 STURMOVIK BATTLE OF STALINGRAD MRANTIFUN SIMULATOR#
The simulator is built around a terrible and embarrassing XP system designed to make you toil away to unlock standard loadouts. The damage model is absolutely horrendous and is built primarily around HP counters and badly modeled break-points, black 2D holes on the wings, no spars in the wing, hitboxes, etc. Second to that, there is no transparency in the documentation used to draw the conclusion on why the VVS historically overperform and don't suffer from production quality issues like it should be modeled, but any changes in flight modeling initiated by the community requires complete disclosure of sources and a whole lot of tooth pulling. On the foundation: The feeling of flight is well captured with the Digital Nature engine, but some of the nuances in flight modeling are questionable at best and are hotly (and normally, unprofessionally) contested by the developer. Numerous mission types for fighter, bomber and attack pilots available.This rendition of IL-2 has a long, long way to go before I would suggest it for purchase by a hardcore simulation fan but I would likely This rendition of IL-2 has a long, long way to go before I would suggest it for purchase by a hardcore simulation fan but I would likely recommend it if you are a casual gamer just getting in to the genre.Additional Career mode timeframe covering all phases of the Moscow battle in 1941-1942.Eight (8) aircraft recreated from detailed drawings and blueprints: four fighters (I-16 Type 24, Bf-109 E-7, MiG-3 and Bf-109 F-2), two ground attack planes (IL-2 model 1941 and Bf-110 E-2) and two bombers (Pe-2 Series 35 and Ju-88 A-4).The cities and towns were created using WWII aerial imagery, so their layouts are correct for 1941.

Cities such as Vyazma, Rzhev, Kalinin, Klin and Serpukhov are all part of the game space and they were made in great detail thanks to the new mapping technology. There are five big towns in the area (in addition to Moscow itself which is visible, but overflights are prohibited by order of Marshall Stalin). As it was back then, there are concrete and unpaved landing strips, many being temporary grass strips with no other visible signs other than a little infrastructure and support personnel.

We analyzed air reconnaissance photos and personal photographs of the period to determine the typical airfield layout and their unique designs. The airfields and flight strips along with their structures have been placed according to historical documents whenever such data was available. Battle of Moscow comes with eight legendary aircraft which have been painstakingly recreated for you to enjoy flying. x 180 mi.) with Autumn and Winter seasonal terrain. The Battle of Moscow campaign takes place on a large-scale map (270 km x 290 km) (168 mi. This legendary battle of World War II took place from October 1941 to April 1942.
